A free map editor and converter,
built for game developers.

Paint tile maps, draw vector geometry, and move work between the tools that will not talk to each other. In a browser, with no account and nothing to install.

Open the editorSee every route it can take →

The Tauric Studio editor: entity palette, layer list, a traced drawing over a tile map, and an inspector.

It speaks Tiled natively

TMJ, TMX and TSJ, in and out. It joins the pipeline you have instead of asking you to leave it.

It converts what other tools make

SVG from Illustrator or Figma, DXF and DWG from CAD, GeoJSON from a mapping tool — all of it arrives as geometry you can keep editing.

It does the jobs that usually need a second tool

Trace a bitmap into paths, fill a shape with tiles, script the document, export a print-ready PDF or a transparent PNG, edit live with other people.

A diagram: SVG connected through Tauric Studio to Tiled JSON.

A drawing in, a tile map out, with the vector geometry, the symbols and the layers intact. Nothing else makes that hop.

Your work stays on your machine unless you ask otherwise — a session you start, or a DWG import you confirm.